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- Changes.doc
-
-
-
-
- UpDated: 1/1/92
-
- This is a quick list of the changes in this version of Vertex. If this is
- an update version for you, then you can bypass re-reading the entire
- manual, if you wish, unless specific details are mentioned which are only
- present in the updated manual.
-
- Changes to Version 1.26
- (1/1/92)
- (The docs aren't 100% yet, so when I get them up to speed I'll be sending
- out the preferred user updates)
-
- . Objects saved in Turbo Silver/Imagine will be created on their
- centroid, instead of all the objects overlapping one another.
-
- . Sped-up the Turbo Silver/Imagine save routine. It only loops
- through the faces once now.
-
- . Optimized view calculations when Front, Top and Side views are
- chosen, and no view rotations need to be calculated.
-
- . Tried to optimize the extrude and bevel commands. They should work
- somewhat faster now.
-
- . Added the select exterior edges routine. See the manual.
-
- . Added the Delete useless routine - see the manual.
-
- . Added the ability to hide vertices. Hidden verticies may not be
- selected or modified.
-
- . Greatly sped-up the add-face command. It won't delay after exiting
- the function.
-
- . I made sure the unselected vertices are drawn first, and then the
- selected vertices are drawn. Should make it easier to see selected
- vertices now.
-
- . A command was added to find the distance from one vertex to
- another.
-
- . Pick and Unpk buttons were added to the main window. Once
- selected, you may select vertices by clicking right on them or
- stretching a selector box.
-
- Changes to Version 1.24
- (12/29/91)
-
- . Added a gravity (magnet) interface. The gravity will attract or
- repell vertices based on their distance from the centroid of the
- selected vertices. Also, the newly included Hot Spot can become
- the center of gravity.
-
- . Added a Hot Spot which replaces the center of everything.
- Formerly, Vertex relied on the centroid (or average) of all
- selected vertices to perform certain transformations. Now you can
- place a moveable hot spot to replace this. The hot spot is sticky
- - in that it will attach itself to a vertex if you place it over a
- vertex.
-
- . Added the Overlay Fuse command. This will attempt to do a fuse of
- all vertices which are on top of one another. With it, you can
- connect objects. Also, the command will delete any "garbage", such
- as faces and edges, which reside between the 2 connected objects.
-
- . Object names in Turbo Silver and Imagine are now saved with the
- file. (Former versions didn't even attempt to do this) There are
- important side effects of this new feature, so make sure and read
- the documentation on the Impulse Save command. (See the manual!)
-
- . Bugs fixed:
-
- - Transform Point-Move will now correctly handle the view
- positions. (Before it didn't take them into account)
-
- - Subdivide Edges will name the new vertex the same as the other
- two vertices at the endpoints.
-
- - Planar fill works now! (Sorry about that one, I completely
- forgot to repair it after changing another routine)
-
- - Fuse Vertices will always work, unless you specifically cancel
- it.
-
- - I made some changes to the File writing routines to better
- capture errors.
-
-
- Changes to Version 1.23
- (12/27/91)
-
- . Lots of little bug fixes. I fixed the Transform-Point move
- routine to reflect the current zoom level, and corrected the
- problems with vertex names across bevel, extrude and duplicate.
-
- . I've also included a printable version of the documentation for
- the registered user. Currently, it is 67 pages, and contains a
- simple table of contents. Once I finish my indexing program, we'll
- have an index. The file contains the form feed character (ctrl-L),
- so pages will be split. Hope this helps.
-
-
- Changes to Version 1.22
- (12/24/91)
-
- . Wavefront file reading has been further repaired. It now relies on
- the .obj on the end of the file to determine it it's type.
-
- . The bevel routine has been further improved. It will currently
- bevel up to 1000 vertices. Whats more, the bevel will be correct,
- even on very tight corner angles. ie. no "windshield wiper"
- effect.
-
- . A new point editing routine has been added under the transform
- menu. It's called Point Move, and it works by selecting a number
- of vertices, then it enables you to move those points
- individually. Check out the manual on this one - I'm sure many
- people will find it helpful.
-
- . Apply curve has been fixed completely! (I hope!) Well, it should
- not forget any vertices now, and the interface has been re-worked
- to make it easier to understand.
-
- . A subdivide edge command has been added to add detail to your
- objects. Read the docs for the skinny on this function.
-
- . I re-did the Lightwave loading routines - they should be a little
- faster. I just recieved the real docs on this file format, so you
- should be seeing the promised face attribute stuff shortly.
-
- . The limit for vertices, edges and faces has been expanded to
- 64000. Currenty, this is the absolute limit, although I have plans
- to re-work some of the loading and saving routines to open this
- up.
-
-
- Changes for Version 1.19 - Registered Update for Preferred Users
- (12/17/91)
-
- . The Wavefront file format has been repaired. Unfortunately,
- Wavefront seems to be in the "habit" of changing their file
- format. The docs I used, dated January 1991, are already out of
- date. The problems have been fixed.
-
- . The anim-render mode has been fixed. I had the workbench screen
- colors inverted (0 and 1) so 2.0 users were seeing a black image
- drawn on a black screen.
-
- . The Basic Shape-Sphere routine has been fixed. Certain values
- which did not divide into 360 were causing odd-shaped spheres to
- be created.
-
- . The mouse reading routine was slowed down. Some Amiga's,
- especially ones with 3rd party mice, were reading the mouse click
- too fast.
-
- . Extrude is now smarter. It will not create faces on the interior
- of the extruded object, which never get rendered anyway.
-
- . A Bevel Edges command has been added, under Modify. This will
- extrude, then "router" the edges of a flat object. I would
- strongly suggest reading the manual for further information on
- this command.
-
- . I have double checked the "too much memory" problem of older
- versions. To date, I have sucessfully run Vertex on an Amiga
- 3000 UX with 8 megs, and an Amiga 2000 w/1.3 and 2.0 with 10megs.
- If you have further problems with this, please notify me,
- and include descriptions of your system set-up and what actually
- happened at load time.
-
- . Error catching and correction has been greatly improved. Errors
- are now correctly trapped at File Loading/Saving, Multiply, and
- render. Vertex, edge and face overflow errors are on my list. In
- order to speedily return from these errors, hooks have to be put
- in which would greatly slow down performance. Hopefully, the next
- version will see this problem solved.
-
- . A new option has been added to the Lathe Menu. It is called Rewind
- Lathe. This will enable you to quickly re-create the last lathe
- created, without having to re-define it yourself.
-
-